Bears are wild animals common to the forests of Thedas. They are rarely seen during the day don't attack travelers unless provoked. Enraged bears are remarkably dangerous and can strike massive blows, capable of knocking a man off his feet. Some rangers are known to summon bears to fight on their side.
BLACK BEARS: Black bears are the most common type of bears.
GREAT BEARS: A great bear is far larger and more powerful than the black bear.
Dragons are extremely large and powerful reptilian animals which are capable of using elemental breaths. Dragons prefer to live in old ruins and cave complexes.
ABYSSAL HIGH DRAGON: Abyssal High Dragons have long been thought to be extinct, with the existing exemplars often being confused with Hunterhorn Shrikes or Stonejaws that migrated in the search for prey. Only recently has the return of this special sub-species of High Dragon been confirmed in the Western Approach. Their fiery breath is described as hotter than a forge.
ATAASHI: Ataashi which means "glorious one(s)" in Qunlat, is a colossal High dragon. This dragon is a poison elemental high dragon.
DRAGON THRALL: A dragon thrall is a dragon that has been corrupted by the darkspawn taint, and thus been turned into a ghoul.
DRAGONLING: Dragonlings are critters that use Flame Breath.Newly hatched dragons are roughly the size of a deer and voraciously hungry. They live for a short time in their mother's lair before venturing out on their own. The slender, wingless creatures are born in vast numbers, as only a few survive to adulthood.
DRAKE<: Drakes are mature male dragonlings. They are commonly found guarding dragon lairs. They do not develop wings like female dragons. Drakes are intelligent, almost sly, yet ferocious beasts. Drakes never develop wings, unlike female dragons; at most, their forelegs grow vestigial spurs where wing membranes might have been. Drakes fight with sharp claws and crushing bites. They can spit gouts of flame and strike pulverizing blows with their tails. Drake Scales form a tough natural armor and their hides are prized for making suits of highly effective armor.
FERELDAN FROSTBACK: The Fereldan Frostback is a variant of High Dragon that is native to the Frostback Mountains. Even when compared to other High Dragons, Frostbacks are viciously territorial. They often claim a large swath of territory where their numerous offspring are allowed to roam, under the protection of their mother.
GAMORDAN STORMRIDER: The Gamordan Stormrider is a popular subject in Orlesian art; numerous depictions show standoffs between Chevaliers versus the lightning-spitting beast. Gamordan Stormriders prefer swamp type regions to claim as their territory, thus rarely crossing ways with human civilizations.
GREAT DRAGON: A Great dragon is a powerful ancient dragon. In modern times they have been awakened from their slumber by Yavana, an Antivan Witch of the Wilds. They appear physically similar to High dragons. The blood of Great dragons can confer enormous power.
GREATER MISTRAL: In 9:20 Dragon, a great flight of Greater Mistrals emerged from the Emerald Graves. They have been described as "showy" for the colorful scales and for taking extended flights at dawn near human settlements with bellowing shrieks.
GUARDIAN OF MYTHAL: Guardian of Mythal is a colossal fire elemental High dragon residing in the Arbor Wilds, south of the Dales in Orlais. The spectacular beast tends to reside near the Altar of Mythal, which it is allegedly bound to protect, supposedly at the bidding of the Elven goddess, Mythal herself.
HAKKON WINTERSBREATH: Hakkon Wintersbreath is a unique High Dragon. This High dragon is an ancient beast which during the Divine Age was bound and forced to serve as the vessel for the Avvar god Hakkon Wintersbreath. Sealed by Ameridan within the Old Temple in the Frostback Basin for ages, it is finally freed in the Dragon Age by the re-formed Jaws of Hakkon.
HIGH DRAGON: High dragons are fully mature adult female dragons, the rarest of all dragonkin. High dragons hollow out massive lairs for themselves, for they need the space to house their harem of drakes as well as their eggs and the dragonlings. Living for more than a thousand years, they are seldom seen and spend most of their time sleeping and mating, living off the prey their drakes bring back.
HIGHLAND RAVAGER: In contrast to other High Dragons, the Highland Ravager can be surprisingly social, occasionally willing to share her territory with other High Dragons. Ravagers are known for their especially disastrous rampages, in which they consume entire herds and incinerate whole settlements, which increase in destructive enthusiasm if the Ravager is sharing her territory, possibly akin to "showing off to one's peers" or a way of establishing dominance.
HIVERNAL: The Hivernal was once a coveted hunting target, thanks to the thick layers of fat beneath her skin which helped the early human tribes of the Orlesian Highlands to survive the harsh winters. Several Orlesian houses still proudly display stuffed Hivernals as trophies. During the age when hunting the Hivernal was a matter of necessity, a triumphant party would return to a feast, following which meat from the Hivernal would be salted and the hide would be turned into weapons, clothing and potions. The "Hivernal Feast" is still celebrated in some villages, although few recall its origin.
KALTENZAHN: The Kaltenzahn originated in the Hunterhorn Mountains, but in 9:30 Dragon, an entire flight of them migrated south and settled in lonely and isolated places. Some believe that the darkspawn are responsible for driving them off, while others believe that only an Archdemon could have caused such a flight, as the Kaltenzahn are legendarily stubborn. The Kaltenzahn's piercing scream, freezing breath and thick scales make it a challenging foe even for the most experienced of dragon hunters.
MATURE DRAGON: A mature dragon is an adult female dragon stage between a normal dragon and a high dragon.
NORTHERN HUNTER: Even when compared to other High Dragons, Northern Hunters are voracious eaters, who eat everything from nugs to wyverns to human foodstocks, like vegetables and cheese.
QUEEN OF THE BLACKMARSH: The Queen of the Blackmarsh was once a large dragon, but after her death she returned to the realm of the living as a spectral dragon.
RED LYRIUM DRAGON: The red lyrium dragon is a high dragon corrupted by red lyrium and is used by the Elder One as a personal servant. Prior to its corruption by red lyrium, this creature was a high dragon of unknown origin.
SANDY HOWLER: Sandy Howlers are native to the deserts, where they seek out warm, sandy basins as nesting spots. As nocturnal hunters, they spend most of their time sleeping, waking only to hunt, mate or defend its home. Sandy Howlers mostly hunt Gurns and have a preference for cooked meat, in contrast with other high dragons. If a Sandy Howler hunts using claws and teeth, she will roast her prey before consuming it.
VINSOMER: According to legend, an especially large Vinsomer was the last dragon felled by the hand of Caspar Pentaghast. In Nevarran poetry, its breath alone caused thunderstorms and its wings formed hurricanes. Modern Vinsomer no longer grow to the same length, but are wary, dangerous and usually prefer isolated, high and rocky coasts.
Spiders are creatures encountered underground or in large forests. They feed mainly on large bats they catch in webbing, but have been known to attack larger prey. Also called "deep crawlers" by the dwarves, they originally grew in the depths of the dwarven Deep Roads, once having been encouraged by the dwarves to multiply to feed on the numerous species of large bats that the dwarves considered pests.
CORRUPTED SPIDER: Corrupted spiders are giant arachnids which grow in the depths of the Deep Roads, and feed on numerous species of large bats. When the Deep Roads were lost to the darkspawn, they started feeding on genlocks, and their numbers began to grow exponentially. Some moved up to make their lairs in surface forests, but most remain underground, close to their blight-tainted meals which make them larger and fiercer than they have ever been.
CORRUPTED SPIDER QUEEN: The Corrupted spider queen, as the name implies, is the queen variation of corrupted spiders, found mostly in the Deep Roads. The species is generally faster and stronger than their untainted cousins, an effect of feeding off smaller darkspawn.
GIANT POISONOUS SPIDER: The Giant poisonous spider is a cousin to the Giant Spider which has developed a venom sack.
GIANT SPIDER: Giant spiders typically appear in small numbers, but have been known to gather into larger groups for ambushes. Their primary ability allows them to throw their webbing, causing the victim to become encased and immobilized unless they pass a resistance check. Spiders can also use the Overwhelm ability, wherewith the spider tackles its victim, repeatedly inflicting physical damage and stunning the target for the remainder of the attack.
GIANT SPIDERLING: Giant spiderlings are no longer afraid to leave the queen spider, having grown in size they take up spots in hunting groups alongside fully developed giant spiders until such a time as they become accomplished hunters themselves.
MONSTROUS SPIDER: Monstrous spiders are massive relatives to giant spiders. Immense in both power and size, these behemoth arachnids are not to be trifled with. Fortunately, these creatures are very rare.
POISONOUS SPIDER: A relative of the giant spider, poisonous spiders favor attacking from a distance with spit attacks.
QUEEN SPIDER: Queen spiders are huge spiders capable of webbing its opponents. They are queens of the spiderlings, giant spiderlings, and giant spiders.
SPIDERLING: Spiderlings are newly birthed giant spiders, still learning the tricks of ambushing their prey. They tend to remain near the queen spider for protection, until such a time as they grow into giant spiderlings.
THAIG CRAWLER: A common sight infesting the ruins of Ortan Thaig. Many subsist on the remains of darkspawn, eventually becoming corrupted.
VENOMOUS SPIDER: The Venomous spider is a variety of spider which has evolved to develop a venom sack allowing it to poison its prey.
BLOODCROW: Bloodcrows are crows that have been infected by the taint of the darkspawn, turning them into ghouls. Infected by darkspawn, these black carrion birds gain a thirst for the blood of the living along with a savage nature and cunning. Bloodcrows are larger than their mundane kin, with a dark reddish sheen to their black feathers and blood-red eyes. They have sharp beaks and snake-like tails with small spikes or spines along them.
BOGFISHER: Bogfishers are animals that inhabit southern Ferelden. Bogfishers favor dark, moist habitats like caves, swamps or marshes. Although their appearance has given them a somewhat monstrous reputation, they are shy creatures that only hunt eels, frogs, and fish.
BRONTO: The Bronto is an animal living mostly underground. It is herded by the dwarves but some also live in a wild state underground, the Frostback Mountains, and other parts of southern Thedas. This hulking beast was originally bred by the dwarven Shaperate as a beast of burden and food source, the rough equivalent to surface oxen and cows.
CAVE BEETLE: Also known as "rock beetles", cave beetles are black, hard-shelled scavengers that live in underground caverns and in the Deep Roads and typically consume carrion.
CETUS: Cetus is a rare marine animal inhabiting the warm waters of the Boeric Ocean, occasionally migrating south to the Waking Sea. Cetuses' diet consists of fish and whales. Their smooth-scaled skin conducts electricity and they can issue bursts of electricity at their prey. Cetuses are longer than most sailing ships and are known to coil around both people and boats. The largest of cetuses dwell on the ocean floor. The tales say that they are attracted to the surface during lightning storms.
DEEPSTALKER: Deepstalkers, called tezpadam by the dwarves, are small lizardlike creatures found throughout the Deep Roads. They are vicious predators of the dark that carve small tunnels through the stone in search of prey, usually nugs.
DEEPSTALKER LEADER: The deepstalker leader is a larger variant of the deepstalker. You can distinguish it from the normal deepstalkers as it is slightly bigger, has a darker color and a striped pattern across his back. The leaders often are accompanied by the smaller deepstalkers, and will freely use all the deepstalker abilities.
DEEPSTALKER MATRIARCH: The Deepstalker matriarch is the largest variant of the deepstalkers.
DRUFFALO: The druffalo is a creature that common to southern Thedas. They possess bovine characteristics, resembling a bison with large down-turned horns. There are domesticated and wild druffalo, with the domesticated ones being far less aggressive than the wild ones; which will turn hostile if they feel threatened for their territory. They are considered more dangerous than bronto.
FENNEC: They have the appearance of a fox, with very long ears and a light brown body. Fennecs prefer mountainous regions, and can often be found in Orlais and Ferelden. Their diet appears to consist of rodents such as voles. A group of fennecs is known as a tangle.
GHAST: The Ghast is a short goblinoid creature that dwells within the mountain caverns of Thedas. Though individually small and timid, they are surprisingly vicious when encountered in large numbers.
GHAST BRUTE: Ghast brutes are a type of ghast that are somewhat tougher and more durable than the average Ghast, but otherwise behaves similarly. Visually, they differ from other Ghasts in that they use rusted gauntlets as helmets.
GHASTLING: Ghastlings are a type of ghast that utilize a blowpipe-like weapon to fire upon enemies from afar. They can be differentiated from regular Ghasts by their white bodypaint and their hoods that are adorned with the painted imagery of a skull.
GIANT RAT: Giant rats are most commonly found in the Deep Roads, but they breed quickly enough that they inevitably spill into the surface world. They belong to several longtailed rodents of the family Muridae, of the genus Rattus; distinguished from the mouse by being larger.
GURN: A Gurn is a large beast found in southern Thedas. They are quite large with extremely thick hides and are quite aggressive. They are found throughout the harsh desert of western Orlais.
HALLA: The halla are a type of horned stag. Some of them are herded by the Dalish elves who used them to pull the aravels, or landships. Their milk is also made into cheese and butter. The Dalish do not consider them beasts of burden but noble companions.
HYENA: Hyenas are predatory mammals that thrive in the harsh deserts of western Orlais. They are canine in appearance, with a coat pattern of brown, yellow, and white.
MABARI: Mabari war hounds are a breed of dogs magically bred by the Formari. Each mabari chooses their master for life in a process called imprinting. Although fierce combatants, a mabari companion is shown to be a highly sociable animal, and though not capable of speech, they can clearly respond to speech with growls, whines, barks and several other actions that demonstrate intelligent comprehension.
NUG: Nugs are animals that populate the underground locations of Thedas. They are small, hairless, nearly blind creatures with pointed snouts for digging.
PHOENIX: Phoenixes are large dinosaurian creatures found in inhospitable places. They are dangerous to travelers for their foul bite and aggressive nature.
QUILLBACK: The Quillback is a four-legged beaked creature found roaming the desert landscape of the Western Approach in western Orlais. Its body is burgundy in color, with feathers protruding from along the spine.
RAM: Rams are animals that roam throughout southern Thedas, particularly Ferelden. They are a species of sheep, notable for their large, curved horns, resembling that of a bighorn sheep. Their coat color is a mix of white, grey, and brown.
RED LION: Red lions are giant felines native to the Frostback Mountains. One of the famed predators of the Frostbacks, red lions are massive felines capable of bringing down cavern bears. They have no fear of the various tool-using species, consuming them as readily as anything else they can catch in the mountains.
SILENT CRAWLER: Silent Crawlers are a type of snake. Silent Crawlers live mainly in the Korcari Wilds of Ferelden, though they may be found occasionally beyond them. Crawlers can reach at least the length of a man's arm in size, and are poisonous.
TUSKET: Tuskets are pig-like animals that inhabit various regions of Ferelden and Orlais. Tuskets are characterized by their hairless body, upturned snout, and two pairs of backward-curved tusks. Their horns are also used in a widely-known folk remedy.
VARGHEST: Varghest are creatures that are found throughout the Western Approach in Orlais. The varghest is now known to be a distant relative of wyverns and dragons, but in ancient times, it was believed to be a spirit manifest in the world.
VELGHAST: Velghasts are a type of ghast that utilize magic in combat. They can be differentiated from regular Ghasts by their gladiator-esque masks, their shields and their usage of magic.
VELGHASTRIAL: Velghastrials are ghasts with magical abilities, and they play the role of pack leaders among their kin. Called velghastrial, these ghasts quickly rise up in the pack's social structure, and often become its leader.
WOLF: Wolf is a wild animal common to forests and plains of Thedas. They hunt in packs and take advantage of large numbers to take down tougher targets. They are rarely seen by civilized folk and usually attack people only in times of desperation.
WYVERN: The wyvern is a member of the dragon family and is especially important to Orlesian culture. Wyverns lead solitary existences, stubbornly defending their territory against trespass by other creatures, including other wyverns. Bullish wyverns even defend their turf against dragons that might well be able to best them in battle.